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DownloadJob

Struct DownloadJob 

Source
pub struct DownloadJob {
    pub base_url: String,
    pub token: Option<String>,
    pub cache_root: PathBuf,
    pub downloads: Vec<PackageInfo>,
    pub cancel: Arc<AtomicBool>,
}
Expand description

Everything scene 4b’s run needs, owned, because it crosses a thread. It knows no game folder: the download only fills the cache.

Fields§

§base_url: String§token: Option<String>§cache_root: PathBuf§downloads: Vec<PackageInfo>

Checked in scene 4 and not on this computer yet, which is the scene 4 selection rather than the scene 5 picks.

§cancel: Arc<AtomicBool>

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