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InstallJob

Struct InstallJob 

Source
pub struct InstallJob {
    pub base_url: String,
    pub cache_root: PathBuf,
    pub game_dir: PathBuf,
    pub game: Game,
    pub selection: Vec<String>,
    pub picks: BTreeMap<String, String>,
    pub choice_categories: Vec<String>,
    pub facts: HostFacts,
    pub cancel: Arc<AtomicBool>,
}
Expand description

Everything scene 6’s run needs, owned, because it crosses a thread. No token and no package list: everything it installs from is in the cache, and the conflict report it may send is unauthenticated.

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§base_url: String§cache_root: PathBuf§game_dir: PathBuf§game: Game§selection: Vec<String>

What the folder holds afterwards, in install order.

§picks: BTreeMap<String, String>

Category to picked key, for the configuration step.

§choice_categories: Vec<String>§facts: HostFacts

Measured by the UI thread, the side that may call Win32.

§cancel: Arc<AtomicBool>

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